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The global optimizer — regenerate what lifts the whole film

Reads every scored render, finds the dimension dragging the film down most, and ranks regenerations by lift per credit. It proposes; you tick and queue.

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Improve works one shot at a time on its weakest dimension. The global optimizer (Review tab) looks across the film.

It reads every scored render — visual, character consistency, prompt adherence, cinematic, continuity, audio — finds the dimension with the lowest average, and lists the regenerations that would lift it most per credit spent. Give it a budget and it stops at the budget.

The plan shows the current and projected average. Tick the regenerations you want and Queue — each is an ordinary Improve generation with its usual cost. Untick anything; the optimizer never spends on its own.

It needs scored renders to work from. A project whose renders have not been scored yet gets an honest "nothing scored" rather than a made-up plan.

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