The Story graph tab reads the ingested manuscript (or, failing that, the script) and builds three tables:
- Entities — characters, locations, objects, factions, concepts, with mention counts and aliases.
- Relations — family, romance, enemy, mentor, ally, owns, located_in, member_of — each with the sentence it was read from. Change a kind with the dropdown if the reading is wrong; the evidence stays.
- Timeline — events in source order, with the time expression that placed them ("three days later", "that winter", a year).
Building is deterministic: the same text gives the same graph, so rebuilding after an edit shows exactly what changed. The Mermaid export is plain text you can paste anywhere.
It reuses the adaptation extractor for the entity pass, so the graph and the Bible agree on who the cast is. Free — no model call.