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Export to CapCut, Premiere, Final Cut or Resolve

Take the edit to the editor you already use. Cuts and tracks arrive editable, not baked.

Open it →

Studio → a project → Export.

Six targets: OpenTimelineIO, CapCut, Premiere Pro, Final Cut Pro, DaVinci Resolve and CMX3600 EDL.

### Why this exists

The strongest objection professionals have to any all-in-one platform is lock-in — "I don't want to be trapped in your editor" — and it is completely reasonable. No amount of timeline features answers it. The answer is a door.

### What you get

Timeline structure: clips, cuts, track layout, audio tracks and transitions. The CapCut draft additionally keeps narration and caption tracks intact and separate, which is the whole reason to go to CapCut — you went there to re-time your voiceover.

OTIO is the backbone; every other format is converted from it. Resolve and Premiere import OTIO directly and it preserves track structure better than XML does.

### Media

The bundle contains structure and references media by URL — it does not embed the files. The README travels inside the same download and says exactly how many clips point at rendered media and how many are still offline, so a wall of red in your editor is never a surprise.

Clips that have not been generated yet export as offline clips with correct timing. The edit is right; relink when they exist.

### What does not survive

Generation provenance, Style DNA, post-pass recipes, continuity flags and the Film Audit. Those live in Firefly Reels. Re-import is not supported — edit onward in your editor, or continue here, but changes do not merge back.

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